<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>Welcome!  Brian3d is the portfolio website of Brian Benway. Brian has skills in 3D modeling, texturing, and illustration. Below, you’ll find a blog of all his latest work, or use the navigation to find what you’re looking for.</description><title>Brian3d</title><generator>Tumblr (3.0; @brian3d)</generator><link>http://brian3d.com/</link><item><title>
VoZ Obsessed Scholar  - 2011
This is a WIP character for...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx79un1OP31qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;div class="caption"&gt;
&lt;p&gt;&lt;strong&gt;VoZ Obsessed Scholar  - 2011&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;This is a WIP character for &lt;a href="http://www.foreverinteractvie.com/" target="_blank"&gt;Forever Interactive’s&lt;/a&gt; Visions of Zosimos. &lt;/p&gt;
&lt;p&gt;Concept provided by Forever Interactive&lt;/p&gt;
&lt;/div&gt;</description><link>http://brian3d.com/post/15216891748</link><guid>http://brian3d.com/post/15216891748</guid><pubDate>Mon, 02 Jan 2012 21:06:23 -0500</pubDate></item><item><title>
VoZ Heavy Calvary - 2011
This is a WIP character for Forever...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lx79rhOHdB1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;div class="caption"&gt;
&lt;p&gt;&lt;strong&gt;VoZ Heavy Calvary - 2011&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;This is a WIP character for &lt;a href="http://www.foreverinteractvie.com/" target="_blank"&gt;Forever Interactive’s&lt;/a&gt; Visions of Zosimos. &lt;/p&gt;
&lt;p&gt;Concept provided by Forever Interactive&lt;/p&gt;
&lt;/div&gt;</description><link>http://brian3d.com/post/15216787442</link><guid>http://brian3d.com/post/15216787442</guid><pubDate>Mon, 02 Jan 2012 21:04:00 -0500</pubDate><category>WIP</category></item><item><title>
VoZ The Pack - 2011
This is a WIP character for Forever...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lx79oz4MF71qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;div class="caption"&gt;
&lt;p&gt;&lt;strong&gt;VoZ The Pack - 2011&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;This is a WIP character for &lt;a href="http://www.foreverinteractvie.com/" target="_blank"&gt;Forever Interactive’s&lt;/a&gt; Visions of Zosimos. &lt;/p&gt;
&lt;p&gt;Concept provided by Forever Interactive&lt;/p&gt;
&lt;/div&gt;</description><link>http://brian3d.com/post/15216706715</link><guid>http://brian3d.com/post/15216706715</guid><pubDate>Mon, 02 Jan 2012 21:02:59 -0500</pubDate></item><item><title>
VoZ Spawn of Fenris - 2011
This is a WIP character for Forever...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx79mohEYI1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;div class="caption"&gt;
&lt;p&gt;&lt;strong&gt;VoZ Spawn of Fenris - 2011&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;This is a WIP character for &lt;a href="http://www.foreverinteractvie.com/" target="_blank"&gt;Forever Interactive’s&lt;/a&gt; Visions of Zosimos. &lt;/p&gt;
&lt;p&gt;Concept provided by Forever Interactive&lt;/p&gt;
&lt;/div&gt;</description><link>http://brian3d.com/post/15216633787</link><guid>http://brian3d.com/post/15216633787</guid><pubDate>Mon, 02 Jan 2012 21:01:36 -0500</pubDate><category>WIP</category></item><item><title>
VoZ Spartan Legion - 2011
This is a WIP character for Forever...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx79k5P6AN1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;div class="caption"&gt;
&lt;p&gt;&lt;strong&gt;VoZ Spartan Legion - 2011&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;This is a WIP character for &lt;a href="http://www.foreverinteractvie.com/" target="_blank"&gt;Forever Interactive’s&lt;/a&gt; Visions of Zosimos. &lt;/p&gt;
&lt;p&gt;Concept provided by Forever Interactive&lt;/p&gt;
&lt;/div&gt;</description><link>http://brian3d.com/post/15216553771</link><guid>http://brian3d.com/post/15216553771</guid><pubDate>Mon, 02 Jan 2012 21:00:05 -0500</pubDate><category>WIP</category></item><item><title>
VoZ Trojan Warrior - 2011
This is a WIP character for Forever...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lx79ewXcGy1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;div class="caption"&gt;
&lt;p&gt;&lt;strong&gt;VoZ Trojan Warrior - 2011&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;This is a WIP character for &lt;a href="http://www.foreverinteractvie.com/" target="_blank"&gt;Forever Interactive’s&lt;/a&gt; Visions of Zosimos. &lt;/p&gt;
&lt;p&gt;Concept provided by Forever Interactive&lt;/p&gt;
&lt;/div&gt;</description><link>http://brian3d.com/post/15216385895</link><guid>http://brian3d.com/post/15216385895</guid><pubDate>Mon, 02 Jan 2012 20:56:56 -0500</pubDate><category>WIP</category></item><item><title>VoZ Amazonian - 2011
This is a WIP character for Forever...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx59qogKFf1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;VoZ Amazonian - 2011&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;This is a WIP character for &lt;a href="http://www.foreverinteractvie.com" target="_blank"&gt;Forever Interactive’s&lt;/a&gt; Visions of Zosimos. &lt;/p&gt;
&lt;p&gt;Concept provided by Forever Interactive&lt;/p&gt;</description><link>http://brian3d.com/post/15150148828</link><guid>http://brian3d.com/post/15150148828</guid><pubDate>Sun, 01 Jan 2012 19:08:00 -0500</pubDate><category>WIP</category></item><item><title>AI Rumble
A short video game that takes place at the Illinois...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lx51r6cMZ31qhec5ro1_r1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;AI Rumble&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;A short video game that takes place at the Illinois Institute of Art - Chicago, the college I attended. Players take control of an instructor and collect missing items hidden around the school. &lt;/span&gt;&lt;br/&gt;&lt;br/&gt;&lt;span&gt;I designed and laid out the level, imported team member’s models into Unity, assisted in programming and designing character movement, item collection, user interface, and game menus.&lt;/span&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;u&gt;File Size:&lt;/u&gt;&lt;/strong&gt;&lt;span&gt; 19.0 MB - Run at 1024x768&lt;/span&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;u&gt;Download:&lt;/u&gt;&lt;/strong&gt;&lt;strong&gt;  &lt;a href="http://www.milkgoblin.com/files/AIRumble.zip"&gt;AiRumble.zip&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;</description><link>http://brian3d.com/post/15141056098</link><guid>http://brian3d.com/post/15141056098</guid><pubDate>Sun, 01 Jan 2012 16:16:00 -0500</pubDate><category>games</category></item><item><title>Visions of Zosimos
Visions of Zosimos is a unique blend of the...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lx4zipQrfY1qhec5ro1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Visions of Zosimos&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.visionsofzosimos.com" title="Visions of Zosimos - Card Game MMO" target="_blank"&gt;Visions of Zosimos&lt;/a&gt; is a unique blend of the strategy, role-playing and collectible card game genres, allowing players across the board to experience a new form of cooperative and competitive play.  Drawing inspiration from real-world ancient texts, players take on the role of a student of Alchemy, an ancient precursor to Chemistry with an emphasis on mysticism and mythology, as well as the transmutation and binding of elemental and spiritual forces.&lt;/p&gt;
&lt;p&gt;I am the Character Artist Team Lead for this project, and I have modeled and textured a variety of enemies and characters for this game. The 3D modeling I’ve done for VoZ is primarily done in Silo, and the sculpting is done with Sculptris. This game is being created using the Hero Engine, and is scheduled for 2012 release.&lt;/p&gt;
&lt;p align="center"&gt;&lt;iframe frameborder="0" height="360" src="http://www.youtube.com/embed/ZoiyAlz3zJ8" width="640"&gt;&lt;/iframe&gt;&lt;/p&gt;</description><link>http://brian3d.com/post/15138679091</link><guid>http://brian3d.com/post/15138679091</guid><pubDate>Sun, 01 Jan 2012 15:28:00 -0500</pubDate><category>voz</category><category>games</category></item><item><title>Khepri the Mummy Scarab 3D Model - 2010
Final 3D model for the...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx4vobR7N31qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Khepri the Mummy Scarab 3D Model - 2010&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Final 3D model for the scarab character. Modeled in Maya with normals sculpted in Zbrush. Textures were created from photos and by digitally painting. The wings are fully rigged and animated.&lt;/span&gt;&lt;/p&gt;</description><link>http://brian3d.com/post/15134783531</link><guid>http://brian3d.com/post/15134783531</guid><pubDate>Sun, 01 Jan 2012 14:04:58 -0500</pubDate><category>3d</category></item><item><title>
Khepri the Mummy Scarab - 2010
Concept sketches and drawings...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx4vlf0yQh1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;div&gt;
&lt;p&gt;&lt;strong&gt;Khepri the Mummy Scarab - 2010&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Concept sketches and drawings for a mummy scarab to be used as a video game enemy.  Sketches were drawn with pencil, and the more refined drawings were digitally inked and colored using Paint Tool SAI and Photoshop. These drawings were a precursor to the 3D model of this same character.&lt;/p&gt;
&lt;/div&gt;</description><link>http://brian3d.com/post/15134705658</link><guid>http://brian3d.com/post/15134705658</guid><pubDate>Sun, 01 Jan 2012 14:03:15 -0500</pubDate><category>2d</category></item><item><title>Khepri the Mummy Scarab - 2010
Concept sketches and drawings for...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lx4vkkj9IP1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Khepri the Mummy Scarab - 2010&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Concept sketches and drawings for a mummy scarab to be used as a video game enemy.  Sketches were drawn with pencil, and the more refined drawings were digitally inked and colored using Paint Tool SAI and Photoshop. These drawings were a precursor to the 3D model of this same character.&lt;/p&gt;</description><link>http://brian3d.com/post/15134682452</link><guid>http://brian3d.com/post/15134682452</guid><pubDate>Sun, 01 Jan 2012 14:02:44 -0500</pubDate><category>2d</category></item><item><title>Benny the Bat 3D Model - 2010
The final low poly model of a cute...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx4vg1Rcjv1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Benny the Bat 3D Model - 2010&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;The final low poly model of a cute bat character.  Character was modeled in Maya and textures were painted in Paint Tool SAI. &lt;/p&gt;</description><link>http://brian3d.com/post/15134560205</link><guid>http://brian3d.com/post/15134560205</guid><pubDate>Sun, 01 Jan 2012 14:00:01 -0500</pubDate><category>3d</category></item><item><title>Benny the Bat - 2010
Concept sketches and drawings for a cute...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx4vaxakdx1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Benny the Bat - 2010&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Concept sketches and drawings for a cute bat character.  Sketches were drawn with pencil and marker, and the more refined drawings were digitally inked and colored using Paint Tool SAI and Photoshop. These drawings were a precursor to the 3D model of this same character.&lt;/p&gt;</description><link>http://brian3d.com/post/15134425409</link><guid>http://brian3d.com/post/15134425409</guid><pubDate>Sun, 01 Jan 2012 13:56:57 -0500</pubDate><category>2d</category></item><item><title>Benny the Bat - 2010
Concept sketches and drawings for a cute...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx4v9adAHf1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Benny the Bat - 2010&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Concept sketches and drawings for a cute bat character.  Sketches were drawn with pencil and marker, and the more refined drawings were digitally inked and colored using Paint Tool SAI and Photoshop. These drawings were a precursor to the 3D model of this same character.&lt;/p&gt;</description><link>http://brian3d.com/post/15134381531</link><guid>http://brian3d.com/post/15134381531</guid><pubDate>Sun, 01 Jan 2012 13:55:58 -0500</pubDate><category>2d</category></item><item><title>Phineas T. Farnum 3D Model - 2010
Final 3D model for the goblin...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx4v4noyUB1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Phineas T. Farnum 3D Model - 2010&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Final 3D model for the goblin character. Modeled in Maya with normals sculpted in Zbrush. Textures were created from photos and by digitally painting. The jacket was animated with nCloth.&lt;/p&gt;</description><link>http://brian3d.com/post/15134261287</link><guid>http://brian3d.com/post/15134261287</guid><pubDate>Sun, 01 Jan 2012 13:53:11 -0500</pubDate><category>3d</category></item><item><title>
Phineas T. Farnum - 2010
Concept sketches and drawings for a...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lx4uvmOwkr1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;div&gt;
&lt;p&gt;&lt;strong&gt;Phineas T. Farnum - 2010&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Concept sketches and drawings for a goblin character.  Sketches were drawn with pencil, and the more refined drawings were digitally inked and colored using Paint Tool SAI and Photoshop. These drawings were a precursor to the 3D model of this same character.&lt;/p&gt;
&lt;/div&gt;</description><link>http://brian3d.com/post/15134024157</link><guid>http://brian3d.com/post/15134024157</guid><pubDate>Sun, 01 Jan 2012 13:47:00 -0500</pubDate><category>2d</category></item><item><title>Phineas T. Farnum - 2010
Concept sketches and drawings for a...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx4uuu5ZF51qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Phineas T. Farnum - 2010&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Concept sketches and drawings for a goblin character.  Sketches were drawn with pencil, and the more refined drawings were digitally inked and colored using Paint Tool SAI and Photoshop. These drawings were a precursor to the 3D model of this same character.&lt;/p&gt;</description><link>http://brian3d.com/post/15134004059</link><guid>http://brian3d.com/post/15134004059</guid><pubDate>Sun, 01 Jan 2012 13:47:00 -0500</pubDate><category>2d</category></item><item><title>Mayan Temple Detail - 2009
Modeled and textured for a school...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lx4ulwUO7F1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Mayan Temple Detail - 2009&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Modeled and textured for a school project in materials and lighting. I began working with normal maps for the first time with this project, as well. The statues at the temple entrance were sculpted in Zbrush, and the textures were created from photos in Photoshop. The temple was modeled and rendered in Maya.&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;This image is a close up on the statues to better show the normal work.&lt;/p&gt;</description><link>http://brian3d.com/post/15133771817</link><guid>http://brian3d.com/post/15133771817</guid><pubDate>Sun, 01 Jan 2012 13:41:56 -0500</pubDate><category>3d</category></item><item><title>Mayan Temple - 2009
Modeled and textured for a school project in...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lx4uhxRgMR1qhec5ro1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Mayan Temple - 2009&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Modeled and textured for a school project in materials and lighting. I began working with normal maps for the first time with this project, as well. The statues at the temple entrance were sculpted in Zbrush, and the textures were created from photos in Photoshop. The temple was modeled and rendered in Maya.&lt;/span&gt;&lt;/p&gt;</description><link>http://brian3d.com/post/15133670922</link><guid>http://brian3d.com/post/15133670922</guid><pubDate>Sun, 01 Jan 2012 13:39:33 -0500</pubDate><category>3d</category></item></channel></rss>

